P1
A)Game programmer:
A game programmer has to design and write the codes that will control the games features like what the character does such as moving when winning the game or dying if the player fails and loses.To be a game programmer you need spend a lot of time in scripting and coding and they will also have to know the basics of physics and math so they can make the game realistic.B)Key skills needed:
- Creativity
- Wide-ranging knowledge of gaming trends
- Ability to work as part of a team
- good knowledge in programming languages, such as C# and C++
Day to day:
A game programmer will day to day be reliable for creating the code for a game they're working on, they tend to work for around 35 hours a week on such projects. They also have to spend time fixing bugs that are found within the game.
I believe that I would be suitable at being a game programmer because I am willing to learn new skills and I will spend a lot of time researching and practising the skills needed unit I become good enough and confident enough in my ability.
Although I believe I could be a programmer I personally believe that this role does not suit me as I haven't had enough time learning code to create a game etc. my skills are more suited towards other production roles.
A) Game designer:
The game designer designs what the game will look like as a whole and they will go through every detail of the game to make everything match and fit together for example they will go through the colours, the look and the expression of the characters to make everything fit.to do this job you need to be able to use 3D and 4D software to create characters.
B) Key skills needed:
- Artistic vision
- A passion for video games
- Storytelling ability
- Excellent programming skills
- Ability to work as part of a team
Day to day:
A games designer will day to day work within a team to create a video game, they come up with the concepts for a game, the character, the setting, the gameplay and the story. they work closely alongside the programmers and artists to create the scripting language and the overall art style of the game.
how am I suitable for the role:
I believe that I am suitable for this role because I have experience on 3D modelling software such as MAYA, I've had the opportunity to show off my 3D modelling skills when I created a 3D environment for an animation. I believe that my limitations in this department is that it may take me a while to complete the task because I don't know the software well enough to create a project without running into some problems.
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